Learn to code · ages 6–12

Real code, hidden in a game they beg to keep playing.

Maker Caper turns loops, functions, and if-else into 300 hand-built puzzles across 10 worlds. No typing, no jargon — kids drag blocks, hit Run, and watch the idea click.

Start playing free3 puzzles in every world — no card needed
Try a puzzle nowright here, no account
See how it works
No ads, ever COPPA-aligned Cancel anytime
Your program↻ Repeat ×3→ Move✿ Pollinate★★★ · 3 blocks

How it works

Three taps from “huh?” to “I get it!”

Nothing to install and nothing to type. Your child builds a little program from colorful blocks, presses Run, and watches their character bring it to life — then tweaks it to earn all three stars.

1

Drag the blocks

Snap Move, Repeat, and If together like LEGO. Every block says what it does in plain words and an icon.

2

Press Run

Your explorer follows the plan across the puzzle. If it doesn’t work, the game shows why — no red error walls, just a gentle nudge.

3

Earn three stars

Solving it is one star. Solving it elegantly — a loop instead of ten steps — earns all three. That’s where the real learning lives.

No downloads · Works in any browser · Bite-sized puzzles, no screen-time guilt

The curriculum

Ten worlds. One real computer-science journey.

Each world owns one big idea and stretches it across ~30 puzzles — 300 in all. Kids start walking a bee one step at a time and finish writing functions and recursion among the stars.

🐝
First Steps
Sequence
Walk the path and pollinate — one careful step at a time.
🐦
Loops
Loops
Feed hungry chicks nest to nest — teach it to Repeat.
🚗
Car City
If / Else
Read the road and the lights — one program drives home any day.
🚚
Big Rig
While / Until
The road’s a different length every day — keep the truck rolling.
🤖
Functions
Functions
Teach your bot a stamp once, then reuse it everywhere.
🚁
Function Toolkit
Functions & Logic
Many stamps, two colors, functions that read the plan.
🐿️
The Pouch
Variables
A seed pouch that remembers a number you set.
🚜
Read the World
Variables
Pick up numbered sacks — the pouch reads the world.
🚀
Spaceship
Capstone
Everything you know, across the stars.
🔮
★ Echo Caves
Recursion
The echo goes all the way in… and comes back.

Concept spine: Sequence → Loops → If/Else → While → Functions → Variables → Capstone → ★ Recursion

What they’ll actually learn

Skills that outlast the game.

Under the bees and rockets, kids learn the same building blocks professional programmers use every day — plus thinking habits that help in math, reading, and life.

Sequence & logic

Break a big goal into exact, ordered steps.

Loops

Spot a pattern and repeat it instead of doing it by hand.

Conditionals (if/else)

Make decisions from what’s actually happening, not guesses.

ƒ

Functions

Name a solution once and reuse it — the heart of clean code.

𝑥

Variables

Track and change a value as the world changes.

Recursion & abstraction

Solve a big problem by solving a smaller version of itself.

Every puzzle rewards the elegant answer with three stars — so kids practice planning, debugging, and simplifying: the core habits of computational thinking.

Designed on established learning-science research. How we teach draws on constructionism, cognitive-load and worked-example studies, Parsons problems, and productive-failure research — kids discover each idea by doing. The research behind how we teach →

Safety, privacy & COPPA

Built safe for kids — by design, not as an afterthought.

Maker Caper is made for children, which means we hold ourselves to a higher bar. No ads, no data brokers, no tricks — just a place to learn.

No ads. Ever.

No advertising, no third-party ad tracking, nothing trying to sell to your kid.

Kid profiles hold no personal info

Children play under a display name you choose — no email, no birthday, no photo required.

You’re in control

The grown-up owns the account, consents to add a child, and can review or delete everything anytime.

Designed to comply with COPPA

Adding a child requires your consent as the parent or guardian, which you can withdraw at any time. (US Children’s Online Privacy Protection Act.)

Secure payments

Billing is handled by Stripe. We never see or store your card number.

Read it yourself

Our Privacy Policy is plain-language. Questions? Contact us.

Pricing

Play free. Upgrade when they’re hooked.

The first 3 puzzles of every world are free — that’s 30 puzzles, no card required. Ready for all 300? One plan unlocks every world for all your players.

Monthly
$14.99 /mo
Full access, month to month
  • All 10 worlds & 300 puzzles
  • Unlimited player profiles
  • Cancel any time
Choose Monthly
SAVE 44%
Yearly
$99.99 /yr
About $8.33 a month
  • Everything in Monthly
  • Best for families in it for the long haul
  • One plan · every world · every player
Choose Yearly

One plan · every world · unlimited profiles · no hidden fees. If a payment fails, access continues for a short grace period so play isn’t interrupted.

FAQ

Questions, answered.

Is it really free to try?

Yes. The first 3 puzzles of every world are free — 30 puzzles in all — with no credit card.

What ages is it for?

Best for 6–12. First Steps and Loops work for early readers; later worlds stretch older kids.

Does my child need to read or type?

No typing at all, and only light reading — every block has an icon and a plain word.

Is my child’s data safe?

Yes. Kid profiles carry no personal info, there are no ads, and we’re COPPA-aligned. See our Privacy Policy.

How many kids can use one plan?

As many player profiles as you like, all on one account and one plan.

Can I cancel any time?

Yes. You keep access through the end of your billing period, and the free puzzles stay free forever.

What devices work?

Any modern browser on tablet, laptop, or desktop. Nothing to download.

Their first puzzle is waiting.

Start free in under a minute. No card, no downloads — your first adventure is ready.

Start playing free